AI Insights · Timothy · October 2024
Top 5 Platformer Games on Android in Oceania, Q3 2024
Explore the performance trends of the top platformer games on Android in Oceania during Q3 2024, highlighting their weekly downloads, revenue, and active user statistics.
In the third quarter of 2024, platformer games on Android in the Oceania region demonstrated diverse performance trends based on data from Sensor Tower.
Stumble Guys from Scopely saw a peak in weekly revenue of approximately $2.5K in mid-July, followed by a gradual decline to around $1.4K by the end of September. Weekly downloads remained relatively stable, hovering around 2.3K to 2.4K, with a minor increase towards the end of September. The game's weekly active users started at about 20K, experiencing a slight dip throughout the quarter, closing at approximately 17.7K.
Timeline Up by Rollic Games showcased significant growth. Its weekly revenue began modestly at $35 and surged to about $2.5K by the end of September. Downloads exhibited a sharp increase, starting from just 11 downloads and reaching over 3.3K. Active users mirrored this trend, climbing from 68 to over 5.3K by the quarter's conclusion.
Ninja Must Die by Pandada Games showed a varied revenue pattern, starting at $1.6K and dropping to a low of $298 mid-September, before rebounding to $766 by the end of the quarter. Despite the revenue fluctuations, active users remained relatively stable, decreasing slightly from 5.5K to just over 5.1K.
CookieRun: OvenBreak by Devsisters Corporation maintained a fairly steady weekly revenue, peaking at $907 mid-September. Weekly downloads were low but consistent, averaging around 60 per week. Active users fluctuated around 2K, with a slight decrease towards the end of the quarter.
Finally, Doomsday Shelter: Survival from Triathlon HK experienced a peak in weekly revenue of $905 in late July, with subsequent fluctuations settling at approximately $411 by the end of September. Downloads were sporadic, with a significant peak of 579 in late July. Active users began at 7.1K, slightly increasing to about 6.1K by the quarter's end.
These insights illustrate the dynamic nature of the platformer game market in Oceania, with each game exhibiting unique trends and fluctuations in downloads, revenue, and user engagement. For more detailed insights, visit Sensor Tower.